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3d models aircraft blender ac3d6/25/2023 Many formats have already been ported to the new Blender 2.5 platform and as you can see from the table, we”ve selected currently a few scripts that we more or less support officially. Unreal Skeletal Mesh and Animation (.psk/.psa) In Blender 2.4 we have the following list of formats supported, import, export or both. One reason is to tap into the large scripter user base we have: instead of giving every potential fixer write access to bf-blender repository, we can now defer that to bf-extensions, where this can be managed in a nicer manner without having to control bf-blender repository access more (our centralized approach to write access and such can be discussed to great lengths, but that”s not further the focus of this article). Not so long ago this happened in such a way that core import/export scripts resided inside bf-blender repository, but this month we saw a shift towards having those (Python) scripts also hosted in the bf-extensions repository. For Blender 2.5x we have a mechanism to show what is officially supported (considered core to Blender) and what not. We”re seeking through this article feedback from users on the formats and the take is on how much should be officially supported, and what should we expect the user community to maintain. Feel free to comment about that too, and I”ll modify this article accordingly. I try to be as complete as possible, but since there are lots of those formats available in both versions I”m bound to overlook something. In this article I list what formats used to be supported in Blender 2.4x series and how well these did their jobs, and then compare them to the current status. Blender is being used a lot as part of a pipeline, thus having a great need for import and export of various formats.
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